
Render Time: 6h+ for 6225 spix at 6000x3375 with three Asus GTX Titan. Total Number of triangles in the scene: 529'027.

Total Number of triangles in cat and background scene: 14'927'939. Render Time: 8h+ for 8275 spix at 6000x3375 with two Asus GTX Titan. Total Number of triangles in the scene: 1'935'170. VRAM used: geometry 4118MB, textures 993MB. Total number of triangles in the scene: 25'949'727. Total Number of triangles in jungle girl character scene: 23'910'002. VRAM used: geometry 2330MB, textures 1971MB Total number of triangles in the scene: 16'815'547. Note that even with "lower" 4k resolution it was enough to reach 2nd place. I just let them run over night or when I am out of office for a few days.

Keep in mind that the renders probably could have been aborted at an earlier point without noticeable quality difference.

My longest render with Octane was so far a scene combining fiber hair with a lot of reflective surfaces: I just wondered what your longest render has been?
