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Daz3d faster render
Daz3d faster render





Render Time: 6h+ for 6225 spix at 6000x3375 with three Asus GTX Titan. Total Number of triangles in the scene: 529'027.

daz3d faster render

Total Number of triangles in cat and background scene: 14'927'939. Render Time: 8h+ for 8275 spix at 6000x3375 with two Asus GTX Titan. Total Number of triangles in the scene: 1'935'170. VRAM used: geometry 4118MB, textures 993MB. Total number of triangles in the scene: 25'949'727. Total Number of triangles in jungle girl character scene: 23'910'002. VRAM used: geometry 2330MB, textures 1971MB Total number of triangles in the scene: 16'815'547. Note that even with "lower" 4k resolution it was enough to reach 2nd place. I just let them run over night or when I am out of office for a few days.

daz3d faster render

Keep in mind that the renders probably could have been aborted at an earlier point without noticeable quality difference.

daz3d faster render

My longest render with Octane was so far a scene combining fiber hair with a lot of reflective surfaces: I just wondered what your longest render has been?







Daz3d faster render